Races and Locations

Announcerzhongrens
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IPAR

The Iparians are a human race with a long history of invading other lands for resources their own does not have. They are not the most diplomatic of the races but certainly have learned to earn their place among the others. They have average magical use as well as strength and durability. They are quicker than Zapadians but slower than Nótians in terms of speed. Their strength varies depending on their class and often times they have an easier time progressively growing more proficient than the other races. Their capital is a big and prospering city called Renivohitra, the center life of their kingdom.

Despite their on and off relationships with the other races, they are the most traded with kingdom given their ability to craft almost anything. Their relationship with the gods are strained due to human greed and forgetfulness of the gods' once good favor, but once the hearts were stolen from the tree of life they sought to restore their unbalance by being the ones to return them.

 

DWYRAIN

The Dwyrains are a prideful and powerful race of elf-like creatures, who once lived their lives dedicated to worshipping the gods. In the last few decades due to turmoil and the stolen hearts from the tree of life, the elves can no longer live in isolation from the rest of the world and have thus seeked to restore their gods back in place so they can go back to their former peace.

They live in vast open valleys and cities high in mountains, cities full of ancient magic and spells allowing them to be the most magically advanced race, however one of the least open minded races as well. Their capitol, Qytet, is located high in their tallest mountain. Often misguided by their prejudice, they do not get along well with the other races. They have a friendly business relationship with those of Nótians and trade their magic for weapons made by Zapadian blacksmiths. They can have strong defense and healing spells but usually have stunted offensive tactics. In stature they are often taller and slimmer than the humans.

 

NÓTIA

They come from Nótia. Nótians are the descendants of the same race as the mega boss so, in game they experience a lot of prejudice against them. They are the most avoided and mistrusted among the four races having no real good relationship with any other land. They are the largest and tallest of all the races, making them quick and excellent fighters but weaker in magic and defensive tactics. They often have ram horns and darker colored skin.

They live in the ruins of their homelands, once prosperous lands now reduced to wildlife and the roaming creatures from inner turmoil of the Nótian leaders fight for control of the land. It is the most dangerous of all the lands thus making it also one that other races tend to avoid. Their capital city is called Shahar, being one of their most dangerous cities as well.

There are two major factions among those in Nótian, those who believe they are greater than the other races and descendants of the gods, therefore it is their job to restore the order that once existed, and those who wish to live in peace as they once had before. 

 

ZAPAD

The Zapadians are non-human creatures that are miniature in height and size in comparison to their human counterparts. Despite their size, they are fierce tribal fighters known for their high stamina and strength in battle, often they are many hundreds of years old.

Their capital, Pilseta, rests in the center of their kingdom, a fortress surrounded by tall trees and thick canopies allowing the slow creatures good cover from their enemies.  They have good relationships with the gods and worship the tree spirits that help protect them from the outside invaders seeking to exploit their abundance of natural resources. Despite their good nature and relations with the gods, the people of Zapadians are also known for their greediness and desire for treasures, often fighting with the people of Iparians most often over land and goods. They are a force to be reckoned with, spiteful smaller creatures and distrustful of humans given their pasts.

 

TIDREA

Tidrea is the center of the island, that belongs to no kingdom. This is where the gods formerly rested in the tree of life, having vast swamp lands filled with geysirs, and large jungles. The only creatures who dwell here are monsters that only skilled fighters can take down.

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