Plots 11 - 15

 

Plot Eleven:

Into The Wilde
Genres: Sci-Fi, Fantasy, Action, , Drama

The world is full of weres: Creatures that are able to shift their forms from their natural animal state into that of a human. Everyone has heard of them, monsters disguised as people who lure humans away to be slaves or worse: dinner. Yet, no one has seen them or can recall any proof of their existence beyond vague fairytales and myths. Common knowledge suggests there is some truth to these stories but would you believe it? Hidden far away from prying human eyes, the clans of the weres live in secret. Each species is an advanced and magical society that uses their technology, powers, or a mixture of both to keep the humans unaware of them. Though they had long been at peace, war has begun breaking out among them as their views differ on how to deal with the quickly growing human race. In this plot either or both can be weres from any clan, both can even be human or a mixture of the two.

 

Plot Twelve:

SSV HEIMDALLR
Genres: Sci-FI, Fantasy, Action, , Drama

In the distant future mankind has made it out into uncharted space, discovered other intelligent life, and proceeded to make war and peace with them accordingly. Humanity has embraced its celestial destiny and made itself a powerful force to be reckoned with in the universe. They've colonized more than just the habitable planets in the Sol system and have moved into other systems in faraway galaxies. Starfaring vessels of every size, shape and function roam space at will almost like small floating cities on their own. Each ship has a crew and a purpose. For the SSV HEIMDALLR, a state of the art and technologically advanced warship of joint human and alien efforts, their purpose is peace. Designed for covert missions in deep and often hostile territory, this ship patrols the borders of the farthest reaches of the empire to defend it against enemy alien governments, raiders, slavers, and pirates. As members of the crew, you are tasked with keeping the vessel in working order.
This plot is highly customizable for character creation and growth.

 

Plot Thirteen: 

The Accord
Genres: Supernatural, action, angst, , drama

The Accord:
A strict set of rules for children of the night that was put into place to hide the existence of vampires in the world. The elders of the five clans enacted The Accord to protect not only their secrets but the species as a whole from both themselves and humans.
During the middle ages with travel and communication becoming easier it was clear that they wouldn't be able to rely on information of their activities being lost or regarded simply as local legend. With the rising numbers of both human and vampires things began to spiral out of control and get chaotic, resulting not only in the deaths of the initiated but the innocent as well. The strongest and oldest gathered together to discuss the problem and came up with a set of guidelines for them to follow as well as dividing up all of their members into 5 clans to guide, protect, and enforce the rules should they need to.

The world is changing quickly though and there are deep rumors of unrest among those in the clans and those vying for power. A schism has begun to form between those who wish to cling to the old ways and those who are looking for reform. The reformers are a largely militaristic group who believe in vampiric supremacy and push for the total enslavement of humanity while the traditionalists believe in temperance and working from the shadows to remain safe.

Amid this tumultuous time, Muse A is a vampire living in the modern day United States of America and governed by The Accord. Her life and death are a secret she keeps closely guarded that still affects her to this day. She's a loner who prefers to keep to herself and doesn't particularly want to get involved in any sort of power struggle or entanglement.Things for this woman seem to be going pretty well for her until one fateful day turns her world askew; she met Muse B. Are you a vampire with an allegiance or a human that wakes her up from her habits and brings her back to life?

Please note that these are not Twilight vampires, they are not romanticized, they kill people and enjoy it. That being said; they aren't demons or inherently evil either. They are more like hyper smart predatory humans. Eating people is natural for them, normal, and they look at humans like steak or cattle. 

 

Plot Fourteen: 

Extra Curricular Activities
Genres: Taboo, Romance, , Angst, Drama, Possible Pregnancy, Slice of Life

Pretty standard older x younger person plot where all the details can be varied and customized to fit muses and mood. The circumstances of this plot can be determined in more detail once the characters are fleshed out and I'm open to a wide variety of options. It should be noted that the younger person will be of legal or very near legal age for most countries ( minimum 18) so they are a young adult. Kiddy is a no-go and I won't even entertain the idea. 

 

Plot Fifteen: 

Blood and Water
Genres: Supernatural

The entire world is werewolves and always has been but Muse A was born with a very rare condition: she cannot change forms. She still has all of the super speed and senses that make her equal to them while she is still in human form but she is unable to take it to that next level by becoming the wolf. That being said, she also doesn’t have the uncontrollable urges that force the change or fervor that comes with it during the full moons either. She arrives on Muse B’s doorstep with a note from an old friend of his to hide her and keep her safe. For some reason, the heads of the clans and governments seem to want her dead or to experiment on her ‘for the future of our people’. What will he do?

There are no posts yet

Comments

You must be logged in to comment.

There are no comments yet
Log in to view all comments and replies