Personal Message

Will finish the profile below later. Got trust issues about if it'll work for sure dnsajg.


notes for later.

  • the friend he absorbed was his soulmate??
  • has a possible clone. the clone material got stored/forgotten about until recently.
Description
 
0 new plots!
0 new relations!
0 new friends!
1 new message!
 
RPR
 
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17:01
Saturday, January 06
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seni boonma
@ami.den
06
jan

••• new message!
[himbos][04:52 PM] This profile is still a work in progress, as you can see. Please be patient with me.

paper love

allie x

 
92
out of
character
 
FOR PLOTTING. Please pm me if you're interested in plotting with me. You don't need to do brackets because I don't really write in personal PMs (I use group PMs for threads), but you can if that is your preference. Also, I honestly don't like plotting a lot so please approach me with something in mind (even if it's totally random) that we can work with. It doesn't have to pertain to my muse and can just be something you want to write here in the rp, but do try to keep my muse in mind before suggesting anything plot-wise.

TIME ZONE & PACE. My time zone is GMT-7 and I'm generally slow to reply most of the time. I am just getting back into the swing of RP after being away for a while, so I may be even slower. Do not rp with me if that will be a problem. Also, on the off chance that I respond in like an hour ( because that does happen sometimes ), don't feel pressured to respond as fast. I might just be inspired at that time.

OOC AGE & MATURE THREADS. Mun and muse are both of age ( 25+ ) and I am open to NSFW threads for my muse as long as they are not in a closed relationship and my muse has that kind of chemistry with the other muse in question.

WRITING STYLE. I primarily do para to multipara in 1st person for self-paras and 3rd person for threads with other people. I can do novella when prompted, but prefer not to because of how busy I am normally. I can also do script ( in 3rd person ), but I'm not used to it anymore.

GENRE LIMITS. TThe main thing I won't really do is angst ( not really into it ), but I also prefer not to do pre-plotted romantic relationships unless they are not long-term and not official. Pre-plotted romantic relationships that are just for the sake of the plot or plot-relevant are fine with me. Kind of not into crack, but it really depends on my mood.

TAGGING. Please tag my muses in all public threads yours may have with them. Let me know if you have open starters or are planning some as well so I can potentially reply to those.

BIG NO-NOS. Do not poke me or remind me to reply. Like, at all. Please also refrain from mixing IC or OOC with me. I am not my muse and my muse is not me. Do not hold anything my muse does to yours against me personally.
basic
Profile
 
part 01 of 03
✶ ⁞   Basic Trivia Concerning Muse.
  • Alias(es): Seni Boonma (government registered name), Eden (given nickname), Incognito (codename), IBM:G-07 (experiment name).
  • Date of Birth: Unknown, but documented as 03 January 1996. Physical Age is around 28.
  • Zodiac Signs: Capricorn, Rat.
  • Place of Birth: Unknown.
  • Species: Unknown, but classified as a bonded synth.
  • Status: Outer.
  • Archetype: The Prisoner (if villain) and The Broken (if hero).
  • Alliances: Sinister HQ (formerly); The Flourish Institute.
  • Current Location: The Haven in Sin City.
  • Known Languages: Thai, Mandarin, English, and Japanese; understands animals when in animal form as well.
  • Occupation: Full-time Father; part-time bartender at a bar; items dealer at the bar; Dorm Attendant at the Flourish Institute.
  • Romantic Orientation: Don't know.
  • ual Orientation: Don't care.
  • Relationship Status: Complicated.
  • SNS: @ami.den (private, personal, main), @incognitomode (public, professional).
part 02 of 03
✶ ⁞   Appearance Trivia Concerning Muse.
  • Faceclaim: NCT Chittaphon Leechaiyakul / Ten.
  • Height: 170 cm (5 ft 7 in).
  • Hair Color: Naturally black/dark brown in his assumed lifeform's state.
  • Eye Color: He can temporarily make them dark brown with the use of contacts, but they're naturally iridescent and have white pupils.
  • Piercings: Helix, Rook, Quadruple Lobe (left ear); Helix, Inner Conch, Triple Lobe (right ear).
  • Tattoos: Aside from the ones in his pictures, he has another tiny one (the word "dawn") on his inner left wrist.
  • Distinguishing Characteristics: Other than his eyes, he has a pearlescent gem in the center of his chest and elven ears.
  • Personal Style & Aesthetic: here.
part 03 of 03
✶ ⁞   Muse's Notable Relationships.
  • Parents:
    • UNKNOWN
  • Siblings:
    • UNKNOWN
    • ( See connections for ideas )
  • Children:
    • Technically, none yet.
  • Lovers:
    • Technically, none yet.
  • Friends:
    • Message to work out a dynamic and be added!
  • Pets:
    • Orion. ( Male Lab; family pet )
    • Cheshire ( Male Lion; more like a friend than a pet to him )
    • Nox ( Female Black Panther; more like a friend than a pet to him )
recalling
history
 
Chapter I
  ○ ○ ○   Who He Was
TW/CW: Mentions of death and dying, character death, characters being sold.
He was an orphan synth, originally created to study human-like creatures during their expedition in China. He was later sold to a company of corrupt Irideszan scientists based there but they had factories and facilities all over the globe. Eden didn't know why they started this project, but he was apart of a project called "P0943-C15" — where the corrupt Irideszan scientists (later dubbed "witches") were attempting to create and study a new breed of humans for their own nefarious purposes — and he was named "G-07" or Zero Seven at the time.

These witch scientists were eventually caught by a team of Judges (a vigilante-type team of witch-hunting Bonded Humans) who shut down their facility through brute force. It was violent and a lot of people were killed off, even the children they were raising with Zero Seven, but he was among the group of four who were thankfully spared by one Judge who didn't have the heart to immediately kill them based on a gut feeling and seeing how young they were. Instead, that Judge bought them some time and decided to take them in for questioning and examination before "tying up the loose ends." This proved to be the best decision made at the time after what the team discovered.

In the end, only 4 children including Zero Seven were able to make it out alive because of this. The Judge did as they said and studied the effects of the witch scientists' experimentation on the kids and found out each child was made to bond with an Irideszan and was supposed to be part of a protective squadron called the HSU (the "Human Suppression Unit") if humans every turned out to be enemies of the Irideszan race. They were infused with runes that allow them to essentially act as bioweapons and explode via detonation for any given reason the witches had. They were to carry out missions for these corrupted Irideszans as a safety measure and countermeasure in instances where humans would cause them harm.

The runes that they were infused with became a part of them and the Judge couldn't remove them without killing the children. Because of this, the children were placed under protective care by the Judge who saved them until they could consult their higher-ups and figure out where to place the kids. The Judge decided holding them captive wasn't fair, however, so they let them go and told them to never speak of their origins. The oldest child of the group was instructed to care for the rest of them and smuggle them on a ship headed to Japan and meet up with another Judge that was going to show them where to go from there. Long story short, the children ended up on the wrong ship and found themselves in North America and specifically Blackvale by a group called the Protectorate, though this ended up being a blessing because the Judge in Japan was going to betray them.

If not for the fact that the Judge in China who decided to show them mercy practically on a whim, Zero Seven — now named "Eden" — wouldn't be alive today. He sees this time in his life as bittersweet because on one hand, he's very thankful to have escaped and be freed from bad people, but he lost a lot of his "family" in the process on the other hand. Fortunately for him, though, he gained a new one.
 

Chapter II

  ○ ○ ○   Who He Is
Some time during the wars leading up to the Great Depression, Zero Seven met a friend by the name of "Eden" whom he later assumed the role of. Eden was from a family of Thai immigrants and got drafted into the war. Just before he died, he made Zero Seven promise him that he would make sure his wife was safe and protected. And that his kids would be taken care of too. He didn't care what happened to his body and didn't care about anything else. He just wanted his family to be okay. This ended up striking a cord in Zero Seven, and from that moment on, he's assumed Eden's identity. That was almost 78 years ago now.

He doesn't know who he was before anymore since he absorbed the remnants of "Eden" those 78 years ago. He doesn't much care for who he was before either. He's spent so long in his dead friend's form that he can't return to his own now that he's essentially become them, but glimpses of his past do surface from time to time. Those easily get overshadowed by the memories he's made as Eden, though. And he assumed the role of a husband and father to twins for the wife of his friend who passed and now he lives happily with them... or as happily as one can given the situation.

a peek at their
personality

 
mbti — infp
INFPs are imaginative idealists, guided by their own core values and beliefs. To a Healer, possibilities are paramount; the realism of the moment is only of passing concern. They see potential for a better future, and pursue truth and meaning with their own individual flair.

INFPs are sensitive, caring, and compassionate, and are deeply concerned with the personal growth of themselves and others. Individualistic and nonjudgmental, INFPs believe that each person must find their own path. They enjoy spending time exploring their own ideas and values, and are gently encouraging to others to do the same. INFPs are creative and often artistic; they enjoy finding new outlets for self-expression.
moral alignment — Neutral Good
People who are Neutral Good are guided by their conscience and typically act altruistically, with only secondary regard for whether their actions are lawful or in line with cultural expectations or traditions. Neutral Good individuals have no problems with what is lawful as such, and nor are they rebels by nature, but they believe in furthering kindness and good deeds through whatever means seem necessary to them. If fostering good means supporting an organized society, then that is what must be done. If good can only come about through the overthrow of the existing social order, then so be it. For many who are Neutral Good, insistence on either lawfulness or rebellion is seen as detriments to or distractions from the greater goal of promoting true kindness in the world.
positives
Strengths: Optimistic. Energetic. Creative. Practical. Spontaneous. Rational. Knows how to prioritize. Great in a crisis. Relaxed. Problem solver. Flexible.

Likes: Freedom of expression. Excitement (he's a thrill-seeker). Creating. Books and reading. Plants (specifically succulents, buttercups, and the calico aster flower). Hot tea, ramen and pasta, chicken, cran-grape juice, pomegranates, taro ice cream, tea, and sour candies. Sudoku and puzzle or card games. Reading. Traveling. Combat sports and martial arts. Psychology and sociology. The colors red, black, gold, brown, white, and sage. Drawing and sculpting. Focusing on the little things people like and do. Dancing (mostly as a hobby and for exercise). Music that usually doesn't have words. Researching and expanding his knowledge in any way he can. Quality time. Giving more than receiving. "Me time." Personal space being respected and maintained. Taking care of and playing with his friends (technically pets). Talking to and spending time with his kids.
negatives
Weaknesses: Stubborn. Insensitive. Private and reserved. Easily bored. A little commitment-phobic. Often engages in risky behavior. Impatient.

Dislikes: Hard rules & traditions. Stagnancy. Inauthentic socializing. Long, drawn out stories and explanations. Wasting time when he has things to do. Crowds and crowded areas. People who can't keep secrets and making friends with them. Clingy and high maintenance people. Lack of personal space. Being told "no" or that he can't do something. People who aren't about something or can't get to the point. Feelings. Leaving things unfinished. Conflict stemming from emotions, emotional outbursts. People who are touchy (because he doesn't like to be touched unless he knows or trusts you enough). Being lied to or deceived in any way. A lack of boundaries. Childish behaviour from people who aren't children. Horror films (to an extent). People who intentionally avoid directly asking him for things.
hobbies & habits
Hobbies: Working out and sparring. Sketching and painting. Dancing. Volunteering. Reading. Having existential crises. Sightseeing. Going out to new places and exploring. Knitting. Running or going on walks. Playing instruments (harmonica, piano, drums, violin). Playing puzzle and card games like sudoku and solitaire. Reading. Amateur astronomy/stargazing. Cooking. Lock picking. Fixing machines. Fishing. Surfing and windsurfing. Journaling.

Good Habits: Positive self-talk, keeping his mind busy, putting in effort to stay relatively healthy, stretching and meditating, making extra effort to spend time with his loved ones, self-grooming/care, taking "me time" as needed.

Bad Habits: Being guarded or holding up too many walls, drinking late at night when emotionally vulnerable or when highly stressed in general, biting his nails when nervous, bottling his emotions, touches his stomach or holds a hand to it a lot when hungry.
secrets & fears
Secrets He May Share: Can't think of any right now.

Secrets Kept to Himself: Any memories related to his actual history and not the history of his friend Eden/Seni — Him not being the real Eden (his wife being the only exception to this).

Known Fears: He's slightly afraid of seeing Irideszans and claustrophobic — Being discovered as a phony.

Unrecognized Fears: Losing what little sense of family he currently has.
other
This information is pending as of now. Enjoy some nice filler text though.
His Powers &
Weaknesses
 
✶ ⁞   Shapeshifting. The ability to change one's appearance.
  • Has no “original form” and is only able to take on the form of whatever is native to specific environments. This may cause him to change forms spontaneously or be locked in a specific form until he is out of the environment. (i.e. if he is underwater, he will turn into a sea lifeform and be limited to them).
  • Requires genetic source material in order to shift to another organic lifeform, meaning he’ll have to absorb or consume one in order to shift into it.
  • Can only shift into organic lifeforms (namely people and animals) that he's seen alive. If he tries to shift into a corpse, he will stay a corpse and be dead. The only exception to this is if he absorbs/consumes a being he saw alive.
  • He retains the characteristics of whatever he consumes/absorbs when shifting into it, but only replicates it exactly how he knew it and last saw it, meaning he will take on his subject’s voice, personality, habits, etc. as he knew them to be. he will also take on any wounds and ailments the subject had when he last saw it.
  • He cannot change the genetic coding of whatever he absorbs/consumes, though he will age as he stays in a form for extended periods of time (i.e. if it's been 5 years, he'll be 5 years older)
  • Everything about his form will change, but his eyes. his eyes will be gold no matter his form and as long as he is conscious.
  • Staying in specific forms for an extended period of time will make him lose or forget their true self. (hence the no original form part. will touch on this shortly.)
This is another paragraph in case one is needed.
✶ ⁞   Zoopathy. Physically and mentally connect to and interact with animals.
The only real weakness for this power is that the animals he can understand and comminucate with must have some form of intelligence. Other than that, this is just a minor power that stems from his species type.
 
✶ ⁞   Special Items. Any items that aid him in hero or villain work.
  • List of items goes here.
  • Can be any type of item and will have a general description of the item/what it's used for.

some desired
connections

 
familial
name here
Relationship Level  ⠀★★★★★☆☆
Information about the nature of your muse and the other muse's relationship goes here. If used as a tracker, put that you replied or are waiting for a reply or something. I don't know.
romantic
name here
Relationship Level  ⠀★★★★★☆☆
Information about the nature of your muse and the other muse's relationship goes here. If used as a tracker, put that you replied or are waiting for a reply or something. I don't know.
platonic
name here
Relationship Level  ⠀★★★★★☆☆
Information about the nature of your muse and the other muse's relationship goes here. If used as a tracker, put that you replied or are waiting for a reply or something. I don't know.
antagonistic
name here
Relationship Level  ⠀★★★★★☆☆
Information about the nature of your muse and the other muse's relationship goes here. If used as a tracker, put that you replied or are waiting for a reply or something. I don't know.