requirements: mod (anyone who is familiar with the game) and at least 6 players to begin.
instructions: this game is like mafia. when "bomb attack" is cued, terrorist(s) and healer(s) will pm the mod. afterwards, "safe" would be called and the death scene would roll out. then, the mod will signal for a few minutes of incrimination; the cop(s) will then pm a name to the mod and the role of him/her would be revealed. after incrimination, the person with the most votes will be ousted. bad side wins when cop(s) and healer(s) are dead. however, there could be exceptions. [read roles]
good side wins when the group ousts the terrorist(s).
* players are not allowed to pm each other what they know. fair play, pls!
** no revealing of your role.
*** roles will be issued through pms with the help of a name randomiser.
**** played only with 1 character per user.
good side wins when the group ousts the terrorist(s).
* players are not allowed to pm each other what they know. fair play, pls!
** no revealing of your role.
*** roles will be issued through pms with the help of a name randomiser.
**** played only with 1 character per user.
roles
☮ civilian: no particular role. try to stay alive and pick the correct people to trust. good side.
☮ healer: you get to safe a life each round. you're allowed to save yourself. good side.
☮ cops: you would uncover the role of one person every round. good side.
☢ terrorist: you kill someone every round. bad side.
☢ faker: think of yourself as a suicide bomber. you need to protect the terrorist(s) and make yourself seem like the terrorist. if the players vote you out, you get to drag someone else to die with you. bad side.
☮ government: you're authority so try not to get killed. if the terrorist(s) chose to kill you, the game automatically ends. if you get voted out, the game ends too. however, if you're sure of who the terrorist is, you're allowed to reveal your role. the person you voted for would be automatically ousted. if the person you voted for isn't the terrorist, you die the next round and the game ends. ofc, good side. [issued if there're too many players]
☮ curious civ: similar to the cop but you would not be able to find out the person's role. rather, you could only see if the person is "good, bad, or dim". terrorists and fakers are bad, healers and cops are good, civs, prostis and govt are dim. [issued if there're too many players]
☸ e: a role blocker. you pm a name to the mod every round but there could be no repetitions of name. (eg you said "jaebum" in the first round, subsequent rounds, you can't give jaebum's name again) if you gave a cop's name, the cop(s) cannot find out about someone's identity for that round. if you gave a healer's name, the healer(s) can't save someone for that round. if you gave a terrorist's name, nobody will be killed that round. no sides but technically on the good side. [issued when there're too many players]
☮ angel: you can resurrect only one dead player in a game and you can only do so when the cop has found out about your role. (ie jaebum is a cop and sends your name to the mod, the mod tells jaebum you're the angel and would notify you that your role has been found by the cop thus, you're allowed to resurrect any dead player in a game once) good side. [issued if there're too many players]
☮ vigilante: you give a name to the mod each round. if the name you gave happens to be the player the terrorist(s) wants to kill in that round, you will die instead of the terrorist's choice. if you manage to give the mod the terrorist's name, the terrorist will die and no innocents will be killed that round. nothing happens if you give a civ's name but if you give a cop's or healer's name, they cease their jobs for the round. good side. [issued if there're too many players]
☮ civilian: no particular role. try to stay alive and pick the correct people to trust. good side.
☮ healer: you get to safe a life each round. you're allowed to save yourself. good side.
☮ cops: you would uncover the role of one person every round. good side.
☢ terrorist: you kill someone every round. bad side.
☢ faker: think of yourself as a suicide bomber. you need to protect the terrorist(s) and make yourself seem like the terrorist. if the players vote you out, you get to drag someone else to die with you. bad side.
☮ government: you're authority so try not to get killed. if the terrorist(s) chose to kill you, the game automatically ends. if you get voted out, the game ends too. however, if you're sure of who the terrorist is, you're allowed to reveal your role. the person you voted for would be automatically ousted. if the person you voted for isn't the terrorist, you die the next round and the game ends. ofc, good side. [issued if there're too many players]
☮ curious civ: similar to the cop but you would not be able to find out the person's role. rather, you could only see if the person is "good, bad, or dim". terrorists and fakers are bad, healers and cops are good, civs, prostis and govt are dim. [issued if there're too many players]
☸ e: a role blocker. you pm a name to the mod every round but there could be no repetitions of name. (eg you said "jaebum" in the first round, subsequent rounds, you can't give jaebum's name again) if you gave a cop's name, the cop(s) cannot find out about someone's identity for that round. if you gave a healer's name, the healer(s) can't save someone for that round. if you gave a terrorist's name, nobody will be killed that round. no sides but technically on the good side. [issued when there're too many players]
☮ angel: you can resurrect only one dead player in a game and you can only do so when the cop has found out about your role. (ie jaebum is a cop and sends your name to the mod, the mod tells jaebum you're the angel and would notify you that your role has been found by the cop thus, you're allowed to resurrect any dead player in a game once) good side. [issued if there're too many players]
☮ vigilante: you give a name to the mod each round. if the name you gave happens to be the player the terrorist(s) wants to kill in that round, you will die instead of the terrorist's choice. if you manage to give the mod the terrorist's name, the terrorist will die and no innocents will be killed that round. nothing happens if you give a civ's name but if you give a cop's or healer's name, they cease their jobs for the round. good side. [issued if there're too many players]
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