The Factions

The Factions


Many people are grouped into unions called factions, or also known as 'guilds'. These guilds help support the livelihood of their members by rewarding them money for completing missions.Every faction has a faction leader.
 



Adventurer's Guild


- GuildMaster - Jeon Jungkook

People who enjoy hunting, fighting, exploration and quests all join the adventurer's guild. Members are given weapons and armor of their choice upon enrollment and are enlisted about the world to explore dangerous dungeons and complete quests upon the requests of the commonwealth. The adventurer's guild also receive a monthly salary based on their rank, which is obtained through completing missions.



the academy


- headmaster - free to claim

Scholars and students make up the academy to study hidden magic, history, the future, the world and all that there is to know. Currently, the academy's goal is to find a way to tap into the planet's magical resources so that access to magic can be returned. They also teach open closes on a multitude of subjections. Teachers and scholars receive salary, but students do not.




the royal guard


- Lord Knight - free to claim

Military shoulders who protect the kingdom, royalty and its people. Some are very pompous and corrupt due to their high salaries and special privelages. Some who are pledged as knights may be stationed about the continent, or in the palace. They also act to enforce the law and maintain order.




Sky Pirates


- Captain - free to claim

Free spirited engineers who travel across the realm on their fleet of airships in search of treasures. They are not bound by any law, and while they are not a violent group that pillage and destroy villages, they are not liked by the law nor welcomed by royal and nobel communities.




The Shadowstalkers


- Shadow Leader - Free to Claim

A league of assassins, thieves or blades for hire that do not have a particular alignment. They will kill anyone and anything if the price is right. The shadowstalkers are protected by silence and secrecy and are not known amongst the commonfolk. If anyone does know about them, they are sworn to remain silent if they value their life. They do not gain salaries, but do receive monetary rewards for their missions.




Merchant's guild


- GuildMaster - Free to Claim

Carpenters, Blacksmiths, Jewelers, Alchemists, Tailors, Farmers, Chocobo breeders, housing agents and other merchants are all under the protection of the merchant's guild where they are given permits to sell their wares of their labor. Merchants are free to wander the lands to sell their trades, or reside in markets within cities, towns and villages.




naturalists


- Founder - Free to claim

Nature enthusiasts who have repelled using technology as a means of life, and have instead embraced the natural way of living through the closeness to nature and the living things of the planet. They tend to be very holistic in their ways of life, and have villages outside of big cities and towns. They protect non-aggressive monsters and wild life, the planet's resources and hope to drive away war from destroying the planet again.




The circle


- high priest/priestess - free to claim

The guild of religious followers filled with healers and summoners, who still worship the Aeon deities. They reside in temples within the major capitol and are also funded by the royal family. The circle forbids the use of magical machinary, and believe that the loss of magic and resources are punishment for its usage. Priests, priestesses, oracles, and healers receive a salary and are the only ones able to access the power to summon Aeons.

 

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f2a523c964cf33a4cde4 7 years ago
i've been waiting for a roleplay like this for so long, i'm so glad i found it! can't wait for it to be opened! u v u
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