informations.

informations.
 
There are eight clans.
 
The air clan, whose temple is located on the sky, it's very hard to reach that high, therefore, only members of the air clan can acced there. The air clan has currently the male alpha, female beta, male beta, guardians (0/10), warriors (0/10), healers (0/5), ancient (0/1) and natives (0/50). This clan was the fiirst division of the main clan, running away from earth and, with the help of the ancient, creating wings to be able to fly. Inside this clan, there are apprentices and kids who will, in the future take the elders' positions. People who are part of this clan tend to be very strong headed and stuborn, not letting other people's opinions bring them down. They're always ready to fight and they are especially good at getting people on their mad side. Since they can fly and have their own safety zone, these are also very cold and don't really get along wiht other people much. There's a very big flaw on this clan though, due to their independent and cold selves, the members of the clan act very irresponsabily, protecting only themselves in the fight. They live on the sky, and because of that they had to create allies such as the water clan and the lighting clan, other ways, they'd be attacked with no hesitation. The powers held by this clan are : the wind - they can control the wind however they want to, even if just to mess with the other clans; the weather - especially getting the weather very dry. It sounds quite strange but their element can either create water or fire, that's one of the biggest advantages of their clan.
 
The water clan, the second clan who parted from the main clan. These slowly got used to the water and now, they live everywhere as long as there's water. Their powers are very special and they can basically do anything as long as they're close to the water, as long as there's water in a 1km diameter, they'll be able to use it. They're one of the most powerful clans out there. Currently this clan as open the following positions: Female and male alpha, female and male beta, guardians (0/10), warriors (0/10), healers (0/5), ancient (0/1) and natives (0/50). Just like the air clan, this clan has a lot of kids but these kids usually bring trouble around the neighborhood due to their innocence. This clan is very peaceful and doesn't attack any other clan without a strong reason. It's the closest to the earth clan. It's hard to find any kind of flaw on this clan since water is needed for any clan to survive. People who're from this clan are know for being very thoughtful and smart. Due do their easy access to stuff, they're also very fast and quiet. Even though they're one of the most powerful clans, they hardly attack any other clan, unless there's a very strong reason. The powers held by this clan are: the water - the amount of water it's up to them, 
 
From this clan, was born a smaller clan, the ice clan who really needs this clan to survive. Even though they are an independent clan, they always need the bigger clan, the water clan to get their stuff. The difference from this clan to the water clan is that, they live on the highest part of the forest, the mountain, where there's always snowing. This clan can do anything the water clan can do, with the advantage of being able to create very strong storms where only them know how to deal with it. Currently this clan as open the following positions: Female and male alpha, female and male beta, guardians (0/10), warriors (0/10), healers (0/5), ancient (0/1) and natives (1/50).  This clan is a bit more agressive than the previous one, being able to do anything to get what they want.
 
The earth clan is the only one who stayed as it was born. This clan was the only which didn't part from the original clan, keeping their costumes and traditions. Their kids tend to be very responsable and curious. The earth clan is mostly like the only clan who's totally necessary for the survival of the other clans since all the other clans were created from there. This clan is quiet and very smart, usually this clan doens't get their members into fights and simply find another way out. Here mostly are the eldest people but, surprisingly, there are a lot of kids here too. Currently this clan is looking for : Female and male alpha, female and male beta, guardians (0/10), warriors (0/10), healers (0/5), ancient (0/1) and natives (0/50). 
 
The lighting clan is probably the loneliest clan, due to the electricity, they can bring people back alive. Just like the moon clan, they can play with alchemy and swift the forms of stuff. Strangely, this clan survives using sand, that's all they need. Currently this clan is looking for : Female and male alpha, female and male beta, guardians (0/10), warriors (0/10), healers (0/5), ancient (0/1) and natives (0/50).  Besides using the clouds to create problems, they can only use their power near the sand. The only place they're more dangerous in is near water, this clan can't absolutely be near water, that'd be a catastrophe because, they won't only kill the water clan but also themselves, being electrocuted.
 
The moon clan is a rebelious clan which ran away from earth. Their powers are extremely strong, especially when it deals with the atoms and the stars. Their powers are based on chemistry and alchemy. This clan is feared by all the other clans because the slightest movement of them, might destroy everything and every single being in earth. The people who are normally from this clan are a bit crazy. They manage to get everything they want, everything but jewels. They also know there is no use of destroying everything because, if they do, there will be nothing to rule, earth would be destroyed and that would lead to nothing. Currently this clan is looking for : Female and male alpha, female and male beta, guardians (0/10), warriors (0/10), healers (0/5), ancient (0/1) and natives (0/50).  This clan is most known by the spies who are everywhere. They're basically thiefs, they steal jewels very easily, without anyone noticing. These people have the power of messing people's thoughts and playing with their feelings. Some of these clan's people had converted to other clans, not being able to keep up in space, alone.
 
The sound clan are, from far,  the most dangerous people. Even though they seem innofecive, they have the power to distroy the body of anything or anyone, that's why they're so dangerous.Currently this clan is looking for : Female and male alpha, female and male beta, guardians (0/10), warriors (0/10), healers (0/5), ancient (0/1) and natives (0/50).  They mostly live near the earth clan, having easy access to everything they need.  They're also very quiet and quick, just like a snake. Anything that has to do with sound, even small vibrations, such as earthquakes do have to do with them, they can affect earth like that.
 
The sun clan are, just like the earth clan, the basics for the other clans. No clan can survive without this clan. Basically this clan is the source of the healers. Most of this clan converts to other clans since they're more comfortable with other elements. The sun clan is extremely dangerous though, even though they are made to heal, they're able to destroy whatever they thing doesn't fit. Just like an extreminator. These people are very sentimental and due to that, any slight change on their feelings might bring a huge catastrophe. The amount of power they have is very unstable, no one can understand them. The sun clan can control fire more than anyone, they can set anything on fire, even water, mostly once they're converted to other clans, they're used as warriors. Currently this clan is looking for : Female and male alpha, female and male beta, guardians (0/10), warriors (0/10), healers (0/5), ancient (0/1) and natives (0/50). 
 
 
The jewls are the most precious thing to all the clans. Each and every single member of every clan has one jewel, many jewels mean more power, that's the reason why they're fighting, to get more power. These jewels were once together and currently, the earth clan has the most jewels. It's trying to keep them protected from the other clans but there's no use in doing so since there will always be a war because of those jewels. The jewels also are the reason why the clans can deal with each power, those jewels give them power and each clan, inside itself has different powers.
 
Alphas - are the most powerful, the leaders. Those have the all the power and are there to protect their nation, being the first to die in war. They have the responsability of having their clan organized and having no trouble between their members. The alpha has the responsability of finding a partner to be the second alpha so they can have a sucessor.
 
Betas - they're basically the same as the alphas but with the difference that they can only lead a small group and their responsabilities are only full once the alpha(s) are out of their territory. Betas are knowng for being stright towards the warriors and feeling no fear. A beta parter will eventually have to turn into a beta, even if they're only citizens.
 
Guardians - mostly these are around the neighborhood, searching for any kind of trouble, especially when it has to do with other clans. They are the first to know if there's any kind of war nearby or if their clan is in danger. These creators are mostly known for keeping the biggest secrets of the clans and having the ability of solving situations very quickly and efficently. 
 
Warriors - warriors are especially trained, away from the clan's territory, having to face the hardest and once there's a war, they're called. Once a year they can come and see their families but nothing more than that. Once a warrior dies, their jewel will be held out to the closest warrior to them.
 
Healers - are mostly used in wars. These mostly come from the sun clan and converted to other clans. Healers are very quiet and effecient workers, loosing no time in their mission once it is clear. They aren't friendly at all and mostly have the same power, even if different clans.
 
Ancient - The heldest person in the clan, always has answers to everything. All the ancients get along well and even if their nations are enemies or fighting, they can comunicate with each other, having extraorinary mental powers and being able to stand against any member of any clan by themselves.
 
Natives - are simply the citizens of each clan. They mostly turn either to wizards/witches or simply stay as humans. There's not much power in their hands since the guardians are there to protect them. They can only make simple tricks and control a small portion of the power their clan has. These citizans have small jewels, once their smal pieces are all together, that'd be the heart of the nation but none of them knows about that.

 

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LaysChips 8 years ago
add and reserved choi seungcheol
ninjanana 8 years ago
/dragged here.
i can have park minwoo pls?
bxtxrd 8 years ago
DA KING HAS ARRIVED.

jk
i'm nobody
oceani [A] 8 years ago
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oceani [A] 8 years ago
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oceani [A] 8 years ago
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oceani [A] 8 years ago
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oceani [A] 8 years ago
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oceani [A] 8 years ago
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oceani [A] 8 years ago
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