*ㅤspecies

species
Table of Contents
  • Humans
  • Elves
  • Beastmen
  • Treants
  • Elementals
  • Spirits
NOTE: If there is more to add later, it will be added, but as of now this is up to date as of 29 September 2022.
*˚✦ Humans
A minority of the total population, including the still petrified humans that exist. They're very closely related to elves but are less close to the natural and spiritual world than their counterpart. Rumors in history state that they fell out of favor with their creator due to hubris and have had their affinities to nature, magic, and spirits diminished as a result. Supernatural beings weren't able to keep up with them due to being hidden away for centuries leading up to the mysterious petrification incident, which is why humans were allowed to rule the planet until now.
  • How many there are: 10 post-petrification humans, 02 pre-petrification humans. (12 total)
  • Average lifespan: 50-80 years for post-petrification humans, technically 3000+ years for pre-petrification humans.
  • Where they live: Primarily in the sola city Origo, but they have their own above-ground districts within the other species' regions. Humans who live outside of Origo are usually poor and do low-class jobs if they aren't servants. The only exception to this seems to be for humans who are adventurers and live in Thetyra, Lyren.
  • Magical capacity: Currently only (04) humans have the capacity for magic. Pre-petrification humans do not qualify.
  • Language ability: Humans speak "standard human speak" (basically English, for simplicity's sake). Currently, nothing stops a human from learning the languages of other species, but they are not able to speak/use "aura" to communicate as a whole. Of the 12 humans in the rp, (03) were blessed with the ability to communicate via aura.
  • How other species generally view them:
    • Elves: they dislike humans for their hubris and lack of spirituality.
    • Beastmen: they detest humans for how they treat nature and species considered lower than them (namely animals).
    • Treants: they detest humans for how they treat the planet and its ecosystem.
    • Elementals: they are indifferent toward humans.
    • Spirits: like the elves, they dislike humans for their hubris and lack of spirituality, but they also dislike humans because they're always being bothered by them.
  • Note: If rping a pre-petrification human, see the petrification page. Also when naming your human muse, you can choose any given name for a post-petrification human, but use a common name from today with a surname and last name if they're a pre-petrification human.
*˚✦ Elves
A common race that has dwindled down a bit due to war and breeding with humans in the past. They are closely related to humans but have been blessed with heightened senses and agility compared to their counterpart. They are very spiritual beings that value as well as appreciate nature/the natural world.
  • How many there are: 10.
  • Average lifespan: 200-300 years.
  • Where they live: Primarily in Luschia.
  • Magical capacity: Currently only (04) elves have the capacity for magic.
  • Language ability: Elves have their own variation of the standard human speak that they've combined with primal tongue and sounds found in nature. Most will use standard human speak around any humans, and primal tongue around beastmen. Of the 10 elves in the rp, (02) were blessed with the ability to communicate via aura.
  • How other species generally view them:
    • Humans: they don't trust elves because they can also be just as bad as the other species.
    • Beastmen: they are indifferent toward elves, but also do not trust them because they believe they're more apt to side with a human than a beastman.
    • Treants: they are indifferent toward elves.
    • Elementals: they are indifferent toward elves.
    • Spirits: they are indifferent toward elves.
*˚✦ Beastmen
Another common race about as common as elves. They are somewhat related to humans, but have been blessed with heightened senses, durability, and agility compared to them. The dragonier subspecies tends to be more spiritual than the others. They are very appreciative of the natural world and nature as a whole though.
  • How many there are: 10.
  • Subspecies: Dragonier, Feline, Canine, Leporine, Seaborn. All are humanoid creatures and cannot shift forms.
    • Dragonier: have vertical slit pupils, horns (usually two, but can be more) and tails, but no wings.
    • Feline: have vertical slit pupils, feline ears instead of human ones, have tails, and may also have patterned skin (which can be in patches) based on what kind of feline they are.
    • Canine: have canine ears instead of human ones, may have canine noses, and have tails.
    • Leporine: have leporine ears, and have tails.
    • Seaborn: have gills and an extra layer of skin that glitters in direct sunlight, have a subtle blueish tint to their skin; may have things like scales, mermaid tails instead of legs, and webbed hands and feet.
  • Average lifespan: 100-300 years, 200-500 if Dragonier or Seaborn.
  • Where they live: Primarily in Luschia, The Sohm Sands, and Lyren. Sovengraad if a Dragonier. Lyren if a Seaborn.
  • Magical capacity: Currently only (04) beastmen have the capacity for magic.
  • Language ability: Beastmen use a language called "primal tongue" which varies from beast type to beast type, but general consists of grunts, cries, chitters, clicks, etc. Some can speak standard human speak, but not all. Of the 10 beastmen in the rp, (04) were blessed with the ability to communicate via aura.
  • How other species generally view them:
    • Humans: they don't trust or like beastmen because they can be very violent and cruel toward humans.
    • Elves: they are indifferent toward beastmen, but also do not trust them because they tend to be brutish and needlessly aggressive in their eyes.
    • Treants: they are indifferent toward beastmen, but are not always too fond of how they treat nature.
    • Elementals: they are indifferent toward beastmen.
    • Spirits: they are indifferent toward beastmen.
  • Note: The Dragonier Beastmen tend to name themselves/are named after adjectives because their dragon names give them power. To tell someone your dragon name as a Dragonier is like giving them power over you.
*˚✦ Treants
A rare species due to not many of their kind taking over Earth. They are natural and spiritual beings that have been blesses with heightened senses and durability. Because they are part of the natural world and nature, they naturally appreciate it and naturally feel inclined to protect it. They also feel some closeness to the spiritual world.
  • How many there are: 04.
  • Average lifespan: 50-1000 years (depends on what kind of tree they are).
  • Where they live: Wherever there are trees.
  • Magical capacity: Currently only (04) treants have the capacity for magic. Specifically earth, wind, and gravity magic.
  • Language ability: Treants rely heavily on aura though they can communicate in other ways. Most commonly, they use a language called "whispers of the wind" which is a mix of natural sounds and senses they use to understand the world and beings who inhabit it. They are able to speak standard human speak and primal tongue as well, however.
  • How other species generally view them:
    • Humans: they often take this species for granted and mistreat them.
    • Elves: they also take them for granted, but are less likely to mistreat them.
    • Beastmen: they are indifferent toward treants but can sometimes mistreat them.
    • Elementals: they are indifferent toward treants, but feel some closeness to them.
    • Spirits: they feel a closeness to them.
  • Note: Treants name themselves like "_____ the (type of tree)." For example, Edi the Elm.
*˚✦ Elementals
A somewhat rare species. They are natural beings that are literally made up of their specific element or type of magic. They can take on a human form if needed, but it's usually hard to maintain without help. Because they are part of nature, they are very prone to acting on instinct and impulse, no matter who it affects and how. This is mostly why they're generally indifferent to every other species.
  • How many there are: 06, one of each type.
  • Average lifespan: without a human form, infinite; with a human form 50-80 years. All elementals in the RP will have human forms.
  • Where they live: Wherever their natural element is most prevalent, though they can live almost anywhere. They will not live where their natural element is weakest.
  • Magical capacity: They're made up of elements, so they all are a specific type of magic.
  • Language ability: They are able to speak standard human speak, primal tongue, and aura if they have a human form. If they do not, then they only communicate via aura. "Aura" is essentially the only non vocal language known (outside of gesture languages) and is heavily reliant on things like telepathy, instinct, senses, auras, spirits, and pheromones. Basically any form of nonverbal communication.
  • How other species generally view them:
    • Humans: they are indifferent towards elementals, but regard them with some fear.
    • Elves: they are indifferent towards elementals, but regard them with some fear.
    • Beastmen: they are indifferent towards elementals, but regard them with some fear.
    • Treants: they are indifferent toward elementals, but feel some closeness to them.
    • Spirits: they are indifferent towards elementals.
  • Note: Elementals only have one name (no last name).
*˚✦ Spirits
A rare species. They are spiritual beings that either have a revived human form (ghoul) or possess one (ghost). They are beings that died with something still tying them to the natural world. What that is depends on the person, but it usually isn't anything good. Ghosts, in order to stay tethered to the human world, usually have to haunt (meaning cling to or actually haunt) a still living human or inhabit a deceased human. For ghouls, they have to feed on humans and drink their blood to maintain both their appearance and livelihood.
  • How many there are: 04.
  • Subspecies: Ghost, Ghoul.
  • Average lifespan: infinite as long as they have a body if ghost, infinite as long as they can feed if ghoul.
  • Where they live: Wherever they want or are bound to.
  • Magical capacity: They can only use gravity magic and are very weak against light magic.
  • Language ability: Ghosts can almost strictly communicate through aura (specifically telepathy), but can speak primal tongue if possessing an individual that speaks it. Ghouls are able to speak standard human speak and communicate through aura.
  • How other species generally view them:
    • Humans: they respect spirits (at least to a degree) but more so fear spirits.
    • Elves: they both respect and fear spirits.
    • Beastmen: they both respect and fear spirits.
    • Treants: they feel some closeness to spirits, but are generally indifferent.
    • Elementals: they are indifferent towards spirits.
  • Note: Ghosts and Ghouls have red irises and white pupils. When hunting, their sclera turn black.

Comments

You must be logged in to comment.

boraginaceae 1 year ago
– model bae yoonyoung
– lara amathir
– elf
– apothecary
grumps 1 year ago
01. svt's vernon chwe
02. theodore
03. elves
04. herald
vanitas 1 year ago
❛ svt's joshua hong
❛ zachary
❛ elemental
❛ air elemental
❛ warrior + musician
themis 1 year ago
01. aespa’s kim minjeong “winter”
02. yu kione
03. beastman
04. leporine
05. mercenary
preciosa 1 year ago
⤳  gi-dle's cho miyeon
⤳  lee jinah
⤳  human ( pre-petrification )
⤳  herbalist ( ? )
seulgae 1 year ago
Red Velvet Seulgi
Seele
Elemental
Water Elemental
Artist and Adventurer
pixels [A] 1 year ago
ʙᴇᴀᴜᴛɪғᴜʟ ᴄʀᴇᴀᴛᴜʀᴇs:  ⤳  ᴄᴏᴍᴍᴇɴᴛ ғᴏʀᴍᴀᴛ!
ㅤㅤ₀₁ 。 ❝ ɢʀᴏᴜᴘ/ᴏᴄᴄᴜᴘᴀᴛɪᴏɴ & ғᴀᴄᴇ ᴄʟᴀɪᴍ ❞
ㅤㅤ₀₂ 。 ❝ ᴏᴄ ɴᴀᴍᴇ ❞ (sᴇᴇ sᴘᴇᴄɪᴇs ʀᴏᴏᴍ)
ㅤㅤ₀₃ 。 ❝ sᴘᴇᴄɪᴇs ❞ (sᴇᴇ sᴘᴇᴄɪᴇs ʀᴏᴏᴍ)
ㅤㅤ₀₄ 。 ❝ sᴜʙ-sᴘᴇᴄɪᴇs ❞ (ɪғ ᴀᴘᴘʟɪᴄᴀʙʟᴇ)
ㅤㅤ₀₅ 。 ❝ ᴏᴄ ᴏᴄᴄᴜᴘᴀᴛɪᴏɴ ❞ (sᴇᴇ ᴡᴏʀʟᴅ ʀᴏᴏᴍ)

ʙᴇᴀᴜᴛɪғᴜʟ ᴄʀᴇᴀᴛᴜʀᴇs:  ⤳  ɴᴏᴛᴇs!
⸺   see the replies for the population breakdown!
Log in to view all comments and replies